Carousel
Cube Carousel
A carousel on the faces of a cube: every step turns the volume a quarter and the next face rolls into the frame with an overshoot.
What you can change
- faces — exactly four labels in the order the cube walks them
- label — the name of the carousel
- hint — the caption under the cube; empty means no caption
A link for your AI agent: preview, code and instructions.
Preview
Use it with AI
- 1. Copy the link.
- 2. Write to your agent in your own words and drop the link into the sentence.
- 3. The agent opens the link and installs the component from the registry.
put this on the home page as the hero:
https://vibeui.ru/c/carousel-019?lang=en&theme=dark
Not sure where to paste it? Step-by-step guide
Show the full instructions
What the link says, spelled out. Use it when your agent cannot open links — paste this text instead.
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For developers
The install command lives in the “Component source” block below — a signed link that stays valid for 24 hours.
Technical notes
The component is self-contained: one file, no dependencies, its own palette in the local --vibeui-carousel-019-* variables. A client component: useState keeps the number of turns rather than an index, so the cube keeps spinning one way instead of unwinding three quarters back when the last face gives way to the first. Four faces are placed by a rotation and a push out to half the edge, and the cube itself is pulled back by the same half — the centre of rotation stays in the middle of the frame. The edge comes from the size prop in rem and the face depth is derived from it with calc. The frame is declared aria-roledescription, the faces out of view are aria-hidden and the status line is a live region.
Tags
- carousel
- cube
- 3d
- rotate
- spring
Component source
The same file your agent installs. Here in case you would rather copy it by hand.
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