Icon Tile

Pressed Tile Button

A tile button with an honest pressed state: the toggle is declared through aria-pressed and shown by a sunken shadow, not by colour alone.

What you can change

  • the button glyph through glyph and its name through label
  • the initial state through defaultPressed
  • the pressed hue through the --vibeui-icontile-006-hue variable

A link for your AI agent: preview, code and instructions.

Preview

1440pxHost theme

Use it with AI

  1. 1. Copy the link.
  2. 2. Write to your agent in your own words and drop the link into the sentence.
  3. 3. The agent opens the link and installs the component from the registry.
AI
1Pick it here

put this on the home page as the hero:

https://vibeui.ru/c/icontile-006?lang=en&theme=dark

2Paste into the chat
3Get it in your project

Not sure where to paste it? Step-by-step guide

Show the full instructions

What the link says, spelled out. Use it when your agent cannot open links — paste this text instead.

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For developers

The install command lives in the “Component source” block below — a signed link that stays valid for 24 hours.

Technical notes

Client component: it holds state in useState, so the file carries "use client". The state is declared through the aria-pressed attribute rather than a class — without it a screen reader announces merely "button" and does not say whether it is on. Visually the press is shown by two cues at once: the fill changes and the tile is sunken with an inset shadow offset by a pixel, so the on state is visible in monochrome too. The accessible name comes from label, and the glyph is marked aria-hidden. The idle fill is light, so the button reads on the dark catalog surface.

Tags

  • icontile
  • toggle
  • button
  • pressed
Component source

The same file your agent installs. Here in case you would rather copy it by hand.

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