Icon Tile
Pressed Tile Button
A tile button with an honest pressed state: the toggle is declared through aria-pressed and shown by a sunken shadow, not by colour alone.
What you can change
- the button glyph through glyph and its name through label
- the initial state through defaultPressed
- the pressed hue through the --vibeui-icontile-006-hue variable
A link for your AI agent: preview, code and instructions.
Preview
Use it with AI
- 1. Copy the link.
- 2. Write to your agent in your own words and drop the link into the sentence.
- 3. The agent opens the link and installs the component from the registry.
put this on the home page as the hero:
https://vibeui.ru/c/icontile-006?lang=en&theme=dark
Not sure where to paste it? Step-by-step guide
Show the full instructions
What the link says, spelled out. Use it when your agent cannot open links — paste this text instead.
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For developers
The install command lives in the “Component source” block below — a signed link that stays valid for 24 hours.
Technical notes
Client component: it holds state in useState, so the file carries "use client". The state is declared through the aria-pressed attribute rather than a class — without it a screen reader announces merely "button" and does not say whether it is on. Visually the press is shown by two cues at once: the fill changes and the tile is sunken with an inset shadow offset by a pixel, so the on state is visible in monochrome too. The accessible name comes from label, and the glyph is marked aria-hidden. The idle fill is light, so the button reads on the dark catalog surface.
Tags
- icontile
- toggle
- button
- pressed
Component source
The same file your agent installs. Here in case you would rather copy it by hand.
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