Skeleton
Tile Grid Skeleton
A gallery skeleton that counts its own columns: auto-fill with minmax measures the block's width rather than the viewport, so a narrow card gets two tiles and a wide page gets six.
What you can change
- the tile count through tiles
- the minimum tile width through minTile
- the screen-reader caption through label
A link for your AI agent: preview, code and instructions.
Preview
Use it with AI
- 1. Copy the link.
- 2. Write to your agent in your own words and drop the link into the sentence.
- 3. The agent opens the link and installs the component from the registry.
put this on the home page as the hero:
https://vibeui.ru/c/skeleton-007?lang=en&theme=dark
Not sure where to paste it? Step-by-step guide
Show the full instructions
What the link says, spelled out. Use it when your agent cannot open links — paste this text instead.
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For developers
The install command lives in the “Component source” block below — a signed link that stays valid for 24 hours.
Technical notes
The component is self-contained: one file, no dependencies, its own palette in local variables --vibeui-skeleton-007-*. It is a server component: there are no hooks. The grid is declared as repeat(auto-fill, minmax(var(--vibeui-skeleton-007-min), 1fr)): the column count is derived from the block's own width, so the layout is equally honest inside a catalog card and on a full page. A tile is square by aspect-ratio rather than by height, so it stretches together with its column. The shimmer delay is handed out in a cycle of six values: the wave travels across the grid but does not stretch endlessly as the number of tiles grows. The root is marked with role="status" and aria-busy.
Tags
- skeleton
- grid
- gallery
- display
Component source
The same file your agent installs. Here in case you would rather copy it by hand.
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